Archive for code stimulus
March 11, 2008 at 1:23 pm· Filed under Play, Novel Ideas, code stimulus
Proving that his finger is well and truly on the pulse, Michael Rees (my supervisor from my beloved university days) has found a interactive gem (I endorse everything of his except the title on the linked blog post!).

Lucid Touch, the brainchild of Patrick Baudisch (Microsoft Research), seeks to solve the occlusive problem found in multi-touch interfaces… that being your fingers getting in the way of the content. Using a concept he calls ‘psuedo-transparency’, the user navigates the interface my touching the back of a mobile device - something that looks quite intuitive and, for some reason, it strikes me as a more personal experience than the common alternative.
Check out the following video for something new.
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February 6, 2008 at 11:06 am· Filed under Flash, Design Stimulus, Play, Recommended, code stimulus
Here’s a site that’s worth a look for all those who appreciate interesting navigation, innovative use of both 2D and 3D… and connoisseurs of anything cool.

Ryan and Jason (brothers/buddies??) proclaim their solemn oath “to inject pure premium-ness into everything we touch”. Who can argue with that strategy? Bravo.
Their site oozes slick ribbons of style… I feel cooler for just looking at it…. get your dose:
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January 25, 2008 at 10:13 am· Filed under Play, Novel Ideas, code stimulus
OK, I know over 2,500,000 of you have already seen this… but it seems that I missed the boat so I’m assuming that there are still at least a few who will dribble at the sight of this. I was totally inspired and impressed by what you’re about to see.

Johnny Lee, who evidently loves a challenge, has a number of demonstrations that feature motion detection in one form or another. His latest uses a Nintendo Wiimote and some sexy hot-wired goggles to give the wearer a truly enveloping 3D experience.
You’d better loosen your shoes, because this is about to knock your socks off!
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