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Archive for code stimulus

Lucid Touch Feels Good

Proving that his finger is well and truly on the pulse, Michael Rees (my supervisor from my beloved university days) has found a interactive gem (I endorse everything of his except the title on the linked blog post!).

Michael Battle - Lucid Touch

Lucid Touch, the brainchild of Patrick Baudisch (Microsoft Research), seeks to solve the occlusive problem found in multi-touch interfaces… that being your fingers getting in the way of the content. Using a concept he calls ‘psuedo-transparency’, the user navigates the interface my touching the back of a mobile device - something that looks quite intuitive and, for some reason, it strikes me as a more personal experience than the common alternative.

Check out the following video for something new.

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Site: VaryWell

Here’s a site that’s worth a look for all those who appreciate interesting navigation, innovative use of both 2D and 3D… and connoisseurs of anything cool.

Michael Battle - Varywell

Ryan and Jason (brothers/buddies??) proclaim their solemn oath “to inject pure premium-ness into everything we touch”. Who can argue with that strategy? Bravo.

Their site oozes slick ribbons of style… I feel cooler for just looking at it…. get your dose:

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Head-Tracking with the Wiimote

OK, I know over 2,500,000 of you have already seen this… but it seems that I missed the boat so I’m assuming that there are still at least a few who will dribble at the sight of this. I was totally inspired and impressed by what you’re about to see.

Michael Battle - Head Tracking with the Wiimote

Johnny Lee, who evidently loves a challenge, has a number of demonstrations that feature motion detection in one form or another. His latest uses a Nintendo Wiimote and some sexy hot-wired goggles to give the wearer a truly enveloping 3D experience.

You’d better loosen your shoes, because this is about to knock your socks off!

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