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Archive for November, 2006

Character Drawing Exercise

Whilst this post is not exactly Flash related, I figure that one of the reasons that “I’m just so into” Flash as a medium is because it empowers me by introducing my inner wannabe artist with the overbearing, enthusiastic geek. It has been quite a long time since I’ve put pen to paper with the specific intention of “drawing something cool” (probably not since I came up with the footloosemoose logo) … and ever since I recently flicked through an art mag with an article on character design I’ve been itching to get my hands dirty.

Michael Battle Illustration

The images that follow are nothing too fancy - just something I came up with over an hour or two whilst watching TV (yes, I do occasionally step away from the computer!). On three of the five drawings I deliberately tried to come up with a new character concept - the other two are just faces of random people that must be in my head… somewhere.

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Flash Particle Generator v2

After some sudden interest around my old particle generator experiment, I decided to update the code and add in a few more features.

ActionScript Experiment - Flash Particle Generator

To play with the update, follow me…

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When our eyes meet…

Continuing on in the Automata series and in response to a comment on the Geometry Gene Pool experiment, I’ve had a play around with some now familiar concepts, but have limited it to a triumvirate of competing entities.

Eye Experiment

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Movember and Me

As embarrassing as this is, this year the boys at work and I are doing Movember… and I’d like to call in some support!

Mo Style

To check my progress along with that of my digital brothers (we’ve been taking daily photos) and to learn a little more about the event, read on…

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Geometry Gene Pool

So I decided to have another look at automata-type behaviour - this time we observe these little swimming creatures and how they try to convert every other creature they come across to their way of thinking.

Little Swimmers

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Want Flickr in Flash? Meet Flashr!

If you’ve ever wanted to integrate Flickr images into your Flash project, head on over to Kevin Luck’s website and check out his Flashr API. As it turns out, I’ve wanted to do this for ages - so this weekend I finally decided to venture forth into this land of rainbows and lollypops.

Flashr Experiment

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mb3D Engine - where to now?

Well - I think we’ve all agreed that I do my best work at 4am. This doesn’t bode well.

As I write this, the previous post about the mb3Digg Engine has received 1729 diggs and the blog post has been viewed 10516 times (even considering this server was “dugg” into oblivion for half of that first day)! Having been a great fan of digg.com and the diggnation podcast for over a year now, the success of this project and the response from the community has been seriously motivational and as a result, I’ve been deliberating (with your help) where the next steps should take us…

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