Archive for November, 2006
November 29, 2006 at 10:37 pm· Filed under Play, Portfolio, Illustration
Whilst this post is not exactly Flash related, I figure that one of the reasons that “I’m just so into” Flash as a medium is because it empowers me by introducing my inner wannabe artist with the overbearing, enthusiastic geek. It has been quite a long time since I’ve put pen to paper with the specific intention of “drawing something cool” (probably not since I came up with the footloosemoose logo) … and ever since I recently flicked through an art mag with an article on character design I’ve been itching to get my hands dirty.

The images that follow are nothing too fancy - just something I came up with over an hour or two whilst watching TV (yes, I do occasionally step away from the computer!). On three of the five drawings I deliberately tried to come up with a new character concept - the other two are just faces of random people that must be in my head… somewhere.
Read the rest of this entry »
November 28, 2006 at 11:08 pm· Filed under Flash, Play, Portfolio
After some sudden interest around my old particle generator experiment, I decided to update the code and add in a few more features.

To play with the update, follow me…
Read the rest of this entry »
November 26, 2006 at 2:30 pm· Filed under Flash, Play, Portfolio, Automata
Continuing on in the Automata series and in response to a comment on the Geometry Gene Pool experiment, I’ve had a play around with some now familiar concepts, but have limited it to a triumvirate of competing entities.

Read the rest of this entry »
November 16, 2006 at 4:26 pm· Filed under Misc, Play
As embarrassing as this is, this year the boys at work and I are doing Movember… and I’d like to call in some support!

To check my progress along with that of my digital brothers (we’ve been taking daily photos) and to learn a little more about the event, read on…
Read the rest of this entry »
November 12, 2006 at 10:08 am· Filed under Flash, Play, Portfolio, Novel Ideas, Automata
So I decided to have another look at automata-type behaviour - this time we observe these little swimming creatures and how they try to convert every other creature they come across to their way of thinking.

Read the rest of this entry »
November 6, 2006 at 12:43 am· Filed under Flash, Play, Portfolio
If you’ve ever wanted to integrate Flickr images into your Flash project, head on over to Kevin Luck’s website and check out his Flashr API. As it turns out, I’ve wanted to do this for ages - so this weekend I finally decided to venture forth into this land of rainbows and lollypops.

Read the rest of this entry »
November 2, 2006 at 9:16 pm· Filed under Flash, Play, Portfolio
Well - I think we’ve all agreed that I do my best work at 4am. This doesn’t bode well.
As I write this, the previous post about the mb3Digg Engine has received 1729 diggs and the blog post has been viewed 10516 times (even considering this server was “dugg” into oblivion for half of that first day)! Having been a great fan of digg.com and the diggnation podcast for over a year now, the success of this project and the response from the community has been seriously motivational and as a result, I’ve been deliberating (with your help) where the next steps should take us…
Read the rest of this entry »