I’ve been wanting to have a go at a puzzle/strategy/tetris-esque type game for a little while now - you’ll see that it’s on my “To Do” list - and whilst I haven’t really had the time or motivation to punch out a complete version, here’s a few steps in the right direction.
If you’re anything like me, the idea of adding some simple physics to your next game is freaking exciting… though a little intimidating. Unfortunately I lost my Math mojo around year 10 when girls and football stole the spotlight.
I recently purchased “Physics for Game Programmers” looking for some easy answers. It’s a great book (highly worth buying) but a little heavy on theory and light on code examples. I was specifically after information on ball-ball reactions and angular momentum though it left me feeling like I should’ve paid a little more attention in class. Admittedly, I haven’t gone through the book chapter by chapter (this probably would solve my problem) but who has time for that?!
In a bid to start giving back to the Flash community, here’s a headstart down the track to create realistic looking Billiard/Pool Ball physics in Actionscript.
August 16, 2006 at 1:59 pm· Filed under Work, Portfolio
Kevin the ATM that is! For all of you out there that have been living on another planet (or perhaps overseas), here’s the television commercial that our game was based on…
Are bite-sized games the next big thing?[14/05/2008] An observation that casual games are getting some attention from the mainstream media... I think we're on to something.
Link: Full Article
Adobe Open Screen Project[01/05/2008] This just in - Adobe has just made a number of announcements regarding a variety of things... the big news is that they're lifting licensing restrictions on both the SWF and the FLV/F4V specifications. This means that you'll start seeing the Flash player in many more places... and that you'll be able to take part in the process.
My hunch is that this move was motivated by Apple and the iPhone?! Time will tell us if I'm right.
Link: The Open Screen Project
Link: Ryan Stewart's version
Link: Dave McAllister's version
Thought Provoking GTA IV Article[01/05/2008] Amongst the hype and the spin, it's refreshing to read an article that touches on reality - GTA IV as it fits in the ghettos of New York City. Online gangs? Virtual revenge? "Everyone needs a little entertainment".
Link: In The "Real" Liberty City, GTA IV Might Be Cathartic