Hey - after a suggestion from my brother (Jono), I’ve made a few changes. Make sure you check out the previous post, then come back here and have a look.
This version is slightly different/more advanced:
- Each Tile will burst with 10 Drips.
- If two projectile Drips will occupy the same tile at the same time, they will combine to form a new Drop on that Tile.
- Drips have 2 payloads… they will contribute to a maximum of 2 Tiles before dying.
- 0 - 9 to reset
Check it…
Any more ideas?







