Hex Splash Back … v2
Hey - after a suggestion from my brother (Jono), I’ve made a few changes. Make sure you check out the previous post, then come back here and have a look.
Hey - after a suggestion from my brother (Jono), I’ve made a few changes. Make sure you check out the previous post, then come back here and have a look.
I recently came across the Flash Game “Splash Back”, a remarkably simple puzzle game that kept me entertained for… longer than usual. The concept is that you have 10 ‘Drips’ which you can distribute across the play grid. Drips are added to squares and will accumulate and grow in size until they finally pop - this in turn creates four projectile drips which will shoot across the board until they collide with a wall or a non-empty square.

It just so happens that I have also recently looked into making tile-based worlds with hexagonal tiles…
About a five minute walk from where I live is a nice little boutique book store… and I’ve been keen to pick something up from there ever since we moved in to our new place.
So you can imagine my nerdish delight when I stumbled across this little gem.